/*************************************************
*           BK Emulator v3.8 for Windows         *
*************************************************/

/*
File: TapeUnit.h
Version: 1.0.0
Written by: Yuriy Kalmykov <kalmykov@stoik.com>
    Copyright (c) 2002-2004 Yuriy Kalmykov

    BK Emulator is a program emulated hardware environment for running
code for BK 0010(01) in different configurations.

    This code may be used in compiled form in any way you desire.
This file or it's parts can't be redistributed without the authors
written consent, but can be modified for your private needs.
    Providing that this notice and the authors name and all copyright
notices remains intact.

    Please, an email me to know how you are using it and where. You can
ask me for any information about this below code or any attendant
knowledge.

    This file is provided "as is" with no expressed or implied warranty.
The author accepts no liability for any damage or loss of business that
this product may cause.
*/


// TapeUnit.h: interface for the CTapeUnit class.
//


#pragma once


class CTapeUnit
{
		enum                {UNKNOWN = -1};

		int                 m_type;
		int                 m_address;
		int                 m_length;
		int                 m_msTime;
		DWORD               m_nWaveLength;
		BOOL                m_bCRC;
		CString             m_strName;
		CString             m_strPath;

		BOOL                IsFileWave(CString &strPath);
		BOOL                IsFileMSF(CString &strPath);
		BOOL                IsFileBin(CString &strPath);

	public:
		enum                {TYPE_NONE = -1, TYPE_BIN = 0, TYPE_WAV, TYPE_MSF, TYPE_TMP};

		CTapeUnit();
		CTapeUnit(CTapeUnit &tapeUnit);
		virtual ~CTapeUnit();

		CTapeUnit          &operator= (CTapeUnit &tapeUnit);

		BOOL                SetFile(CString &strPath);
		BOOL                SetTmpFile(CString &strPath);

		int                 GetType()
		{
			return m_type;
		}
		int                 GetAddress()
		{
			return m_address;
		}
		int                 GetLength()
		{
			return m_length;
		}
		int                 GetTime()
		{
			return m_msTime;
		}
		DWORD               GetWaveLength()
		{
			return m_nWaveLength;
		}
		BOOL                GetCRC()
		{
			return m_bCRC;
		}
		CString             GetName()
		{
			return m_strName;
		}
		CString             GetPath()
		{
			return m_strPath;
		}

		BOOL                RetrieveInfo();
		BOOL                SaveAs(CString strPath, int type);
};

